Forum Posts

Mar 02, 2021
In Mesh Slicer
Hi there, I'm using BzKnife on my slicing object and Object Slicer Sample - Bz Reaply Force and Knife Sliceable Async I have 3 things I need to do with this: 1) How can I configure what side of the slice has which components on them? - I'm doing this because the player object is what is getting sliced so I don't wan't the other piece to follow me with my movement script 2) Is there a way I can tell the script to keep the biggest half as this player object 3) My 'knife' object has a rotation in one direction and a box collider around it, when I rotate this object, the slice occurs at a 90 degree angle from where I actually want it, what 'Origin' and 'Direction' settings should I be using on the BzKnife script? Thank you for your time I look forward to your answer! :)
More actions