Forum Posts

Sara Khorasani
Jan 24, 2022
In Mesh Slicer
Hi, I have a case where the knife is stationary, and the object is pushed into the knife. I have created an animation on the knife to move slightly as we need knife.MoveDirection in the BZKnife code. The user then moves the object into the knife to cut it. But the game crashes and I get an error, the reason is in my VR game I am holding the object and I think the collider of the object is destroyed or reset by ObjectSlicerSample? So my game crashes because a collision between the VR controller and the object is missing. Any ideas? Thanks.
stationary knife, moving sliceable object content media
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Sara Khorasani
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