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    erfan fathi
    Nov 09, 2021

    Skin Slice Problem

    in Mesh Slicer

    hello , I have a problem with slicing skinnedmesh , what happens is that one of the objects (neg/pos) starts to act very jittery and flies into the air. I cant find the problem but it seems that the hierarchy of bones and joints is not correct. it usually happens when I slice the character's legs but not always.

    I share a screenshot here


    1 answer0 replies
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    1
    Unity BzSoft
    Nov 17, 2021

    Hi. Probably something with your ragdoll setup.


    I could suggest you to try to setup a ragdoll using this asset:


    assetstore.unity.com
    Ragdoll helper | Modeling | Unity Asset Store
    Get the Ragdoll helper package from Stas Bz and speed up your game development process. Find this & other Modeling options on the Unity Asset Store.

    Also check Unity's recommendations here:


    docs.unity3d.com
    Unity - Manual: Joint and Ragdoll stability

    1 comments
     

    q-id@ya.ru

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