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    László K
    Oct 28, 2021

    Cut a skinnedmeshrenderer, player 's body

    in Mesh Slicer

    https://forum.unity.com/threads/skinnedmeshrenderer-bakemesh-slow-performance.825768/


    Can you help me in this?

    Basically what I want:


    I have a skinnedmeshrenderer and I want to use bakeMesh on that to create a static mesh from the animated. I want it to create in the Start() also I want to cut all the bodyparts on the body (feet, arms, head, torso)


    How can I cut the body parts and then just put in the skinnedmeshrenderer's actual pose?




    1 answer0 replies
    0
    1
    Unity BzSoft
    Nov 02, 2021

    Hi. If you will bakeMesh your mesh, it will no longer be 'skinned'. So just use normal MeshRenderer logic.

    1 comments
     

    q-id@ya.ru

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