Can you help me in this?
Basically what I want:
I have a skinnedmeshrenderer and I want to use bakeMesh on that to create a static mesh from the animated. I want it to create in the Start() also I want to cut all the bodyparts on the body (feet, arms, head, torso)
How can I cut the body parts and then just put in the skinnedmeshrenderer's actual pose?