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    soli
    Feb 15

    Animations after slicing?

    in Mesh Slicer

    From what I have read it is not possible to have animations after slicing due to changes to the bone setup, I am curious whether it is possible to maintain animation on one of the slices (perhaps the rest of the body if a character lost an arm).


    How does Mesh Slicer break the animator? Removes bones? Creates new skinned mesh renderers?

    1 answer0 replies
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    Unity BzSoft
    Feb 17

    Hi. It rearranges objects and joints on the ragdoll. Everything will be mixed up.

    1 comments
     

    q-id@ya.ru

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